DMF-EFX2.TXT

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DMF Player Ver 0.52B - MOD Effect Converter

Protracker V2.3A/3.01 Effect Commands
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+0 - Normal play or Arpeggio             0xy : x-first halfnote add, y-second
*1 - Slide Up                            1xx : upspeed
*2 - Slide Down                          2xx : downspeed
*3 - Tone Portamento                     3xx : up/down speed
+4 - Vibrato                             4xy : x-speed,   y-depth
*5 - Tone Portamento + Volume Slide      5xy : x-upspeed, y-downspeed
+6 - Vibrato + Volume Slide              6xy : x-upspeed, y-downspeed
 7 - Tremolo                             7xy : x-speed,   y-depth
?8 - NOT USED
*9 - Set SampleOffset  ---> xx *256 ?    9xx : offset (23 -> 2300) ???
*A - VolumeSlide                         Axy : x-upspeed, y-downspeed
-B - Position Jump                       Bxx : songposition
*C - Set Volume                          Cxx : volume, 00-40
*D - Pattern Break                       Dxx : break position in next patt
 E - E-Commands                          Exy : see below...
*F - Set Speed                           Fxx : speed (00-1F) / tempo (20-FF)
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 E0- Set Filter                          E0x : 0-filter on, 1-filter off
*E1- FineSlide Up                        E1x : value
*E2- FineSlide Down                      E2x : value
 E3- Glissando Control                   E3x : 0-off, 1-on (use with tonep.)
 E4- Set Vibrato Waveform                E4x : 0-sine, 1-ramp down, 2-square
 E5- Set Loop                            E5x : set loop point
 E6- Jump to Loop                        E6x : jump to loop, play x times
 E7- Set Tremolo Waveform                E7x : 0-sine, 1-ramp down. 2-square
?E8- NOT USED
*E9- Retrig Note                         E9x : retrig from note + x vblanks
*EA- Fine VolumeSlide Up                 EAx : add x to volume
*EB- Fine VolumeSlide Down               EBx : subtract x from volume
*EC- NoteCut                             ECx : cut from note + x vblanks
*ED- NoteDelay                           EDx : delay note x vblanks
*EE- PatternDelay                        EEx : delay pattern x notes
 EF- Invert Loop                         EFx : speed
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* MOD Commands Converted 99% to DMF Player Commands
+ MOD Commands not converted fully equal to Original
  (in most cases not hearable ;-) )
- MOD Commands emulated with DMF Player Commands
? Implemented but not tested (no Module found that uses this Command ;-) )

Reference MODS: rebel.mod, mayday_r.mod, earectio.mod, virtual.mod, bb1.mod,
                sballs.mod, devils.mod