MK3.TXT - Mortal Kombat 3 moves

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     Date: 11-05-95    Time: 02:58p     Number: 1116   
     From: Perish Rotwood                Refer:         
       To: Jason Buckelew             Board ID: FIX             Reply: 
  Subject: Mortal Kombat 3 moves 1/5       135: fido.en.gami   Status: Public 
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JB-->If you wouldn't mind, could you send me:

JB-->Walkthrough for...Indiana Jones and the Fate of Atlantis
  -->Move Lists for....Mortal Kombat 3

And here are your MK3 moves.

Combos: I list 1 per character. For more, see "Cyrax's Combo FAQ" above.

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Key ---------------------------------------------------------------------
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U = Up                   HP = High Punch                  HK = High Kick
F = Forward                                 BL = Block
D = Down                 LP = Low Punch                   LK = Low Kick
B = Back       R = Run


Move (distance): movement

For movement:

"-" means "then"
"+" means "and"
So D-F-HP+LP means Down, then forward, then hit HP and LP at the same
time.

Hold button (other thing) more things
So "hold LP (D-F-D-F) HK" means
"Hold LP, then tap D-F-D-F, then let go of LP, then hit HK, release HK"

A word about "Hold button"...
Sometimes you have to hold the button a certain amount of time. If
something doesn't work that involves holding a button, hold it longer.

If something requires UP, it helps to hold block, but it is not
necessary.

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Special things ----------------------------------------------------------
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Combos:

- I have listed the "best" combo I know of for each character.
- Only combos that you can start on the ground.
- I have turned the updating of combos over to somone else. An update
  will be appearing soon. When? Who knows. Don't ask.

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Friendships/Babalities:

- Don't hit block during the winning round
- You can be anywhere on the screen
- You can do a friendship/babality after a doing a mercy (optional)

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Stage fatalities:

Shao Kahn's Tower
The Subway
The Pit III

(see "Stage:" for each character)
(the distance is always "up close")

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Mercy: Hold RUN (D-D)

This gives your opponent a little bit of energy back after you beat
them.
- You have to hold run a certain amount of time. Around 2-3 seconds.
- Your opponent has to have won one round.
- You can be anywhere on the screen except close.
- You have to do this if you want to do an Animality. After the mercy
has
  been done, and it says "Finish him/her" again, anyone can do an
animality.
- You can't do more than one mercy per match.
- You may do any finisher (Fatality, Friendship, Stage or Babality)
after
  the mercy. This does not mean you HAVE TO do the mercy first.

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Random Select: Just like MK2.

Up-Start at the select screen. The default players have to be selected
for this to work. Shang Tsung for Player 1 and Liu Kang for Player 2.

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VS. screen codes

On the VS screen (in 2 player mode), you can cycle through the 6 symbols

(Continued to next message)

--- WILDMAIL!/WC v4.12
 * Origin: Partners For Peace  (1:300/705.0)
===============================================================================
     Date: 11-05-95    Time: 02:58p     Number: 1117   
     From: Perish Rotwood                Refer:         
       To: Jason Buckelew             Board ID: FIX             Reply: 
  Subject: Mortal Kombat 3 moves 2/5       135: fido.en.gami   Status: Public 
-------------------------------------------------------------------------------
(Continued from previous message)

by
hitting LP, Block, and LK on both sides. Cycle backwards by hitting UP
and
the button. The numbers are the number of times you hit the button.

Key (number is number of times you hit the button):
0 MK Dragon          5 Lightning Bolt
1 MK Logo            6 Goro
2 Yin-Yang           7 Raiden
3 Number three       8 Shao Kahn
4 Question Mark      9 Skull


100-100 - No Throws
020-020 - No Blocking
987-123 - No Meters (all meters at the top are hidden)
033-000 - Half Energy for Player 1 (start with 1/2 energy every round)
000-033 - Half Energy for Player 2 (start with 1/2 energy every round)
707-000 - Quarter Energy for Player 1 (start with 1/4 energy every
round)
000-707 - Quarter Energy for Player 2 (start with 1/4 energy every
round)
688-422 - Dark Fighting (screen lights up when you hit)
460-460 - Randper fighting (random morphing)
985-125 - Psycho Kombat (dark, randper, no meters and no blocking
combined)
466-466 - Unlimited Run (run meters don't go down after combo/run)
642-468 - Galaga (game over for both players after you play)

Text: (just displays a little message)

282-282 - No Fear (it's a pinball game)
123-926 - No Knowledge that is not power
987-666 - Hold Flippers during casino run (pinball game reference)

Winner Fights: (Winner of 1st round plays a certain character, and
                it's game over for the loser)

969-141 - Winner Fights Motaro
769-342 - Winner Fights Noob Saibot
033-564 - Winner Fights Shao Kahn
205-205 - Winner Fights Smoke

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Frosty!!!
Sometimes the guy doesn't say "toasty".
Freeze your opponent while he/she is in danger. To prove this, do the
mercy
with sub-zero, then just keep freezing your opponent.

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Ultimate Kombat Codes ---------------------------------------------------
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1-800-COLLECT : Makes you look like an idiot.
1-800-CALLATT : Know the Kode
1-800-PRODIGY : Morphs you into a lamer.
10902-22234   : Enables Smoke to be playable.

1   2   2   4
  9       2
0   0   2   3

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Characters (in alphabetical order) --------------------------------------
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Cyrax
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Close Grenade: Hold LK (B-B-HK)
Far Grenade: Hold LK (F-F-HK)
Net:         B-B-LK
Teleport (can do in air): F-D-BL
Air throw (while you on ground, and victim in air): D-F-BL
           Then LP to throw.
Fatality (anywhere):  D-D-U-D-HP
Fatality (close): D-D-F-U-R
Animality (close):  U-U-D-D
Friendship: R-R-R-U
Babality: F-F-B-HP
Stage: R-BL-R
Best Combo: HP-HP-HK-HP-HK-B+HK (30% 6-hit)

Jax
---------------------------------------
1 Missile:  B-F-HP
2 Missiles: F-F-B-B-HP
Gotcha Grab:  F-F-LP (tap LP to keep punching)
Backbreaker (in air):  BL
Quad Slam (after starting a throw):  tap HP
Ground Pound:  Hold LK
Dashing Punch:  F-F-HK
Fatality (close): Hold BL (U-D-F-U)
Fatality (far): R-BL-R-R-LK

(Continued to next message)

--- WILDMAIL!/WC v4.12
 * Origin: Partners For Peace  (1:300/705.0)
===============================================================================
     Date: 11-05-95    Time: 02:58p     Number: 1118   
     From: Perish Rotwood                Refer:         
       To: Jason Buckelew             Board ID: FIX             Reply: 
  Subject: Mortal Kombat 3 moves 3/5       135: fido.en.gami   Status: Public 
-------------------------------------------------------------------------------
(Continued from previous message)

Animality (close): Hold LP (F-F-D-F)
Friendship: LK-R-R-LK
Babality: D-D-D-LK
Stage: D-F-D-LP
Best Combo: HK-HK-D+HP-HP-BL-LP-B+HP (33% 7-hit)

Kabal
---------------------------------------
Top Spin: B-F-LK
Eye Spark (can do in air): B-B-HP
Ground Saw: B-B-B-R
Fatality (outside sweep):  D-D-B-F-BL
Fatality (close): R-BL-BL-BL-HK
Animality (close): Hold HP (F-F-D-F)
Friendship (anywhere except closer than sweep): R-LK-R-R-U
Babality: R-R-LK
Stage: BL-BL-HK
Best Combo: LK-LK-HP-HP-D+HP-jump kick-eye spark 7-hit 45%[2.0] 40%[2.1]

Kano
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Knife Throw: D-B-HP
Knife Uppercut: D-F-HP
Cannon Ball: Hold LK
Grab and Shake: D-F-LP
Throw (in air): BL
Fatality (close): Hold LP (F-D-D-F)
Fatality (sweep): LP-BL-BL-HK
Animality (close): Hold HP (BL-BL-BL)
Friendship: LK-R-R-HK
Babality: F-F-D-D-LK
Stage: U-U-B-LK
Best Combo: HP-HP-D+LP-D+HP-jump kick-knife slash (37% 6-hit)

Kung Lao
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Hat Throw: B-F-LP
Teleport: D-U
Flying Kick (in air): U-D-HK
Spin: F-D-F-R (tap R)
Fatality (anywhere): R-BL-R-BL-D
Fatality (inside sweep, but not up close): F-F-B-D-HP
Animality (close): R-R-R-R-BL
Friendship (over sweep): R-LP-R-LK
Babality: D-F-F-HP
Stage: D-D-F-F-LK
Best Combo: HP-LP-HP-LP-LK-HK-B+HK (34% 7-hit)

Liu Kang
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High Fireball: F-F-HP
Low Fireball:  F-F-LP
Flying Kick:   F-F-HK
Bicycle Kick: Hold LK
Fatality (anywhere):  F-F-D-D-LK
Fatality (anywhere):  U-D-U-U-BL+R
Animality (sweep): D-D-U
Friendship: R-R-R-D+R
Babality: D-D-D-HK
Stage: R-BL-BL-LK
Best Combo: HP-HP-BL-LK-LK-HK-LK (36% 7-hit)

Nightwolf
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Arrow:  D-B-LP
Hatchet Uppercut:  D-F-HP
Shadow Shoulder:  F-F-LK
Glow (reflects missiles):  B-B-B-HK
Fatality (close): U-U-B-F-BL
Fatality (far): B-B-D-HP
Animality (close):  F-F-D-D
Friendship (anywhere outside sweep): R-R-R-D
Babality: F-B-F-B-LP
Stage: R-R-BL
Best Combo: LK-HP-HP-LP-hatchet-hatchet-HK (41% 7-hit)

Sektor
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Teleport+Uppercut (can do in air): F-F-LK
Missile (dumb):  F-F-LP
Missile (smart): F-D-B-HP
Fatality (sweep): LP-R-R-BL
Fatality (over half screen): F-F-F-B-BL
Animality (close):  F-F-D-U
Friendship (half screen): R-R-R-R-D
Babality: B-D-D-D-HK
Stage: R-R-R-D
Best Combo: HP-HP-HK-HK-B+HK (26% 5-hit)

Shang Tsung
---------------------------------------
1 Fireball:  B-B-HP
2 Fireballs: B-B-F-HP
3 Fireballs: B-B-F-F-HP
Volcanic Eruption: F-B-B-LK

Morphs
------
Cyrax:     BL-BL-BL
Jax:       F-F-D-LP

(Continued to next message)

--- WILDMAIL!/WC v4.12
 * Origin: Partners For Peace  (1:300/705.0)
===============================================================================
     Date: 11-05-95    Time: 02:58p     Number: 1119   
     From: Perish Rotwood                Refer:         
       To: Jason Buckelew             Board ID: FIX             Reply: 
  Subject: Mortal Kombat 3 moves 4/5       135: fido.en.gami   Status: Public 
-------------------------------------------------------------------------------
(Continued from previous message)

Kabal:     LP-BL-HK (have to do it fast)
Kano:      B-F-BL   (have to do it fast)
Kung Lao:  R-R-BL-R
Liu Kang:  F-D-B-U-F
Nightwolf: U-U-U
Sektor:    D-F-B-R
Sheeva:    Hold LK(F-D-F) or F-D-F-LK-LK
Sindel:    B-D-B-LK
Sonya:     D+R+LP+BL
Stryker:   F-F-F-HK
Sub-Zero:  F-D-F-HP

Fatality (close): Hold LP (D-F-F-D)
Fatality (close): Hold LP (R-BL-R-BL)
Animality (sweep): Hold HP (R-R-R)
Friendship: LK-R-R-D
Babality: R-R-R-LK
Stage: U-U-B-LP
Best Combo: LK-HP-HP-LP-B+HK (27% 5-hit)

Sheeva
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Teleport Stomp: D-U
Stomp: B-D-B-HK
Fireball: D-F-HP
Fatality (close): F-D-D-F-LP
Fatality (close):  Hold HK (B-F-F)
Animality (close): R-BL-BL-BL-BL
Friendship: F-F-D-F-pause-HP (pause is to prevent fireball. Or you can
                              Hold HP(F-F-D-F) release HP, then hit HP.)
Babality: D-D-D-B-HK
Stage: D-F-D-F-LP
Best Combo: HP-HP-LP-HK-HK-LK-B+HK (42% 7-hit)

Sindel
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Fireball: F-F-LP
Fireball (in air): D-F-LK
Fly: B-B-F-HK
Scream: F-F-F-HP
Fatality (sweep): R-R-BL-R-BL
Fatality (close): R-BL-BL-R+BL
Animality (anywhere): F-F-U-HP
Friendship: R-R-R-R-R-U
Babality: R-R-R-U
Stage: D-D-D-LP
Best Combo: HK-HP-HP-D+HP-jump kick-air fireball (40% 6-hit)

Smoke (see "Ultimate Kombat Code" section above for how to enable smoke)
---------------------------------------
Harpoon: B-B-LP
Teleport+Uppercut (can do in air): F-F-LK
Invisibility: U-U-R (do while invisible, and you will reappear)
Throw (in air): BL

Fatality (across screen): U-U-F-D
Fatality (sweep): Hold R+BL (D-D-F-U)
Animality (outside sweep):  D-F-F-BL
Friendship (across screen): R-R-R-HK
Babality: D-D-B-B-HK
Stage: F-F-D-LK
Best Combo: HP-HP-LK-HK-LP (24% 5-hit)

Sonya
---------------------------------------
Energy rings: D-F-LP
Leg Grab: D+LP+BL
Square Wave Punch:  F-B-HP
Bicycle Kick:  B-B-D-HK
Fatality (more than half screen): Hold BL+RN (U-U-B-D)
Fatality (anywhere): B-F-D-D-R
Animality (close): Hold LP (B-F-D-F)
Friendship: B-F-B-D-R
Babality: D-D-F-LK
Stage: F-F-D-HP
Best Combo: HK-HK-HP-HP-LP-B+HP (31% 6-hit)

Stryker
---------------------------------------
High Grenade: D-B-HP
Low Grenade:  D-B-LP
Baton Trip:   F-B-LP
Baton Toss:   F-F-HK
Fatality (close):  D-F-D-F-BL
Fatality (a tiny bit closer than full screen):  F-F-F-LK
Animality (sweep): R-R-R-BL
Friendship: LP-R-R-LP
Babality: D-F-F-B-HP
Stage: F-U-U-HK
Best Combo: LK-HP-HP-LP-jump kick-baton throw (50% 6-hit)
            (works best against Nightwolf and robot ninjas)

Sub-Zero
---------------------------------------
Freeze: D-F-LP
Ice Shower: D-F-HP
Ice Shower (in front): D-F-B-HP
Ice Shower (behind): D-B-F-HP
Ice Statue: D-B-LP
Slide:  B+LP+BL+LK

(Continued to next message)

--- WILDMAIL!/WC v4.12
 * Origin: Partners For Peace  (1:300/705.0)
===============================================================================
     Date: 11-05-95    Time: 02:58p     Number: 1120   
     From: Perish Rotwood                Refer:         
       To: Jason Buckelew             Board ID: FIX             Reply: 
  Subject: Mortal Kombat 3 moves 5/5       135: fido.en.gami   Status: Public 
-------------------------------------------------------------------------------
(Continued from previous message)

Fatality (close): BL-BL-R-BL-R
Fatality (outside of sweep): B-B-D-B-R
Animality (close): F-U-U
Friendship: LK-R-R-U
Babality: D-B-B-HK
Stage: B-D-F-F-HK
Best Combo: HP-HP-LP-LK-HK-B+HK 6-hit 30%[2.0] 23%[2.1]
            HP-HP-LK-HK-B+HK    5-hit          26%[2.1]

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 * QMPro 1.53 * She kept saying I didn't listen to her, or something.

--- WILDMAIL!/WC v4.12
 * Origin: Partners For Peace  (1:300/705.0)
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